Placing pixels
Chitranssh Trivedi Home
Available for work

Good design is quiet.

I'm Chitranssh, a senior product designer. I design enterprise products where the screen is dense and the stakes are high: cybersecurity, healthcare, fintech and more. The base is old-school product design: research, flows and systems. On top of that I use agentic and design engineering to prototype and ship what I design.

Selected work

Where it started

Fine arts, computer science, then design

A Bachelor of Fine Arts at Jiwaji University, Gwalior, and a B.Sc in Computer Science at DAVV. Then a Master of Design in Communication Design at RMIT.

Three degrees: how things look, how they are built, how they are used.
First stop

ICatch Creations

UX Designer

Several B2B and consumer products at once. I did the research, wireframes, prototypes and usability tests, and took each one from a rough idea to a working product.

Scope: one designer, the whole product.
Then

Angaros

Product Designer

Transaction dashboards and merchant onboarding for Pine Labs, and the UX lead on Hyderabad Metro's real-time ticketing.

Scope: led UX on a platform with hundreds of thousands of daily riders.
Then

Qualys

Senior UX Designer

VMDR severity scoring, Qualys One and Asset View. I audited the whole platform, then built the Quad Design System from that audit.

Scope: one system across 20+ product modules.
2022 to now

Deloitte

Senior Consultant, Product Design

Agent-driven review workflows for clinical data, an AI check for IBM's quoting platform, and UX audits for Allianz and Uber. Design work goes from Figma into React repositories.

Scope: leading a team of six designers across clients.

What I bring

Five things a team gets on day one, each with the project that proves it.

01
Calm screens
I turn dense security and clinical data into a clear hierarchy, so the next action is obvious. On Qualys VMDR, analysts triage vulnerabilities about twice as fast.
02
Systems that hold
Worked on 10+ design systems and built 5 from scratch. I built Quad for Qualys (20+ modules, 40% fewer UI inconsistencies), built one for Northwell, and worked on IBM's design systems.
03
AI people trust
Agent workflows where a person can see the reasoning, correct it and stay in control. On a clinical review flow, reviewers correct AI drafts section by section and drafting time fell about 50%. On IBM CPQ, an AI check cut manual rework about 30%.
04
Design that ships
A product designer first. I use Claude and Cursor as tools: to prototype an idea, to understand the build tradeoffs, and to take design work from Figma into a React repository. The research, flows and systems underneath are still done the old way.
05
A team that grows
I lead a team of six designers, mentor through critique and pairing, and keep product, engineering and business on one roadmap.
Design
Data-dense enterprise UXAgentic workflow designHuman-in-the-loop reviewDesign systems and tokensSeverity and risk dashboardsInformation architectureWCAG accessibility
Research
Heuristic evaluationUX auditsUsability testingCompetitive analysisJourney maps
Strategy
Systems thinkingAI-assisted prototypingTrust in AI outputDesign governanceMentoring and critiqueStakeholder alignment
Tools
FigmaFigJamClaudeCursorGitHubVS CodeStorybookNotionMiroJiraConfluenceSketchSQL

Taste notes

Small talk

The short ones are here. For anything else, ask the moon.

How did you get into design?

I studied both sides of it: a Bachelor of Fine Arts at Jiwaji University in Gwalior and a Bachelor's in Computer Science at DAVV. Then a master's in Communication Design at RMIT. Product design is where drawing and logic meet.

What's your main thing?

Enterprise products where the screen is dense and a wrong click costs something: security consoles, clinical data, financial tools. I make the important thing obvious and build the design system that keeps it that way.

Where are you based?

Pune, India. I work across time zones with global clients.

How can I get in touch?

Email trivedichitransh12@gmail.com or message me on LinkedIn. Tell me what you're building and where it's hard.